What if your face determined the outcome of justice?

Perception iO (2019)  is an emotionally-responsive immersive simulator that places the participant at the center of a branching narrative — not as the suspect, but as the cop.

It depends on what the system sees in you.
Faced with a split-second decision, the participant must respond to an unfolding police encounter. The individual they confront may be experiencing a mental health crisis, may be Black or white, criminal or civilian — but the outcome doesn’t depend solely on what’s happening.

⸺ The Trailer

⸺ The Prototype

Awards & Recognition

  • Ars Electronica – Featured Honorary Mention
  • Science Gallery Dublin

Themes

  • Policing and implicit bias
  • AI, race, and emotional surveillance
  • Decision-making under pressure
  • Behavioral psychology meets immersive design

Using AI-driven facial tracking and emotional recognition, the film reads your expressions in real time — adjusting the narrative based on your perceived emotional state. Calm? Aggressive? Fearful? The system interprets, judges, and branches the outcome accordingly.

Commissioned by:

  • Cooper Hewitt, Smithsonian Design Museum

Developed with:

  • NYU SPAM Lab – Social Perception Action + Motivation (Dr. Emily Balcetis)
  • ThoughtWorks Arts – Creative technologists and critical AI researchers

⸺ Gallery

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